Version 1.0.0. Initial version with basic features. Tested to work with 1.7.0 and 1.7.1. About: This mod adds a dialog option to companions (and lords/notables, pretty much anyone you can talk to) to allow you to adopt them as a sibling or child. It features configuration via MCM to choose options on who you want to be able to adopt. So starting to understand something and that is that Companions have only Two really useful roles to play. Whats important to understand early is that the best use for them is to have them roaming around protecting your lands towns villages and recruiting! Why because later in the game when your recruiting and or flipping nobles these companions and their troops become the stock that you're Mount & Blade II: Bannerlord. And if there's 25 companions out there and only 1-2 have a single crucial skill (scouting, medic, engineer, steward, etc.) that How to Dismiss Companions in Mount and Blade II: Bannerlord. To dismiss a companion in Bannerlord, all you need to do is follow these five easy steps: Open the Clan menu (the button with a lion head in the bottom left). Select the companion you want to dismiss. Under their name, you will see an option to “Start a conversation with a clan Go to her encyclopedia page and see where she was last seen. Go around and find her party. When you talk to her on campaign map, pick 'Inspect your troop' option and take all the good ones from her. Now go to clan menu and disband her party. Go to encyclopedia page and check where she is and go there and pick her up. true. Yeah it seems to be the first person to join your party. I'm going to start a new game soon (the Khuzait Khanate have take over every faction in the game except for Vlandia and Aserai in less than 100 days) so I'm going to take a chance and kick out companions until I get the one I want coming into town with me. The first companion you’ll have in Mount & Blade II: Bannerlord is none other than your sibling. You’re even given a brief background while creating your character as to why your bro is Mount & Blade II: Bannerlord. Companion Limit: - Optional setting to change the base number of companions you can have (disabled by default). from the guide yes. for example a caravan will gain trade skills. a general will gain tactic skills. so my guess would be that a governor will gain stewadship. #2. sabre May 23, 2020 @ 1:58pm. Have not tried this my self, but maybe u need to check the auto allocate clan member perks when u create your toon. Companions without either of those traits I don't know sadly. If you learn anything post it down here, good luck. r/mountandblade. r/mountandblade. You die because you're reckless. I die so I can spectate and watch my army kick ass. We are not the same. 496 upvotes · 29 comments. r/mountandblade. lWyk.